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Is the current ship pipeline mostly optimized, or do you have more tools coming online that will decrease the time from design to flight ready?

Ben ParrShip Pipeline Producer

I'm never happy. Things can always be done quicker, hopefully, in terms of tech.

John CreweVehicle Pipeline Director

I think we've got a good pipeline now. It's come on a long way. Things can always be better and smoother and faster. It's game development. Anything can happen. I don't think there's a single big thing missing out of the pipeline, really, that will go, oh, if we had this, we'd do ships in half the time. We're at the point of diminishing returns on improvements.

Jared HuckabyHost, Community

That's where I have to do the disclaimer. Again, building ships and building the gameplay systems are two separate things. We're talking about building the physical ship, not building the salvage gameplay or the repair gameplay.

Star Citizen Live›Making Ship Up·
Published on this date.31 May 2019