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You mentioned that lots of times there are restrictions on what tech and tools are online when you make a mission, and other times, like this one, you added the ship lending as a way to push the development of new systems?

Luke PressleyLead Designer, Mission Feature Team

Yes, the way the ship lending is done at the moment is very hacky.

Gareth BournMission Designer

Yes, and we've done some sneaky things.

Luke PressleyLead Designer, Mission Feature Team

Because obviously what we'd really like is the ability to use the systems that already exist. All players are used to being able to unlock their own ship and then have all their party members pilot it. We haven't been able to do that for this, which is why, obviously, the work needs to be done to properly loan you ships via the ASOP terminal. So basically this does not work like you'd expect any other ship to work. And that's not the intention. That's step one. It's like a proof of concept.

Gareth BournMission Designer

Exactly. This is our prototype, really.

Luke PressleyLead Designer, Mission Feature Team

Again, we're an alpha game and we prototype. If it's fun, if it works, we'll make it properly.

Star Citizen Live›Pacheco Mission·
Published on this date.26 Apr 2019