Will you add an option to turn camera-based motion blur off but keep object-based motion blur on?
TL;DRAli Brown says yes, they want a separate option for camera and object motion blur, admits it's not there yet, and gives no timeline.
Yes. And I'm slightly ashamed that we don't already support that. I know that our Digital Foundry friends have pushed hard for that. And yeah, clearly, camera motion blur is contentious, to say the least. Object motion blur has some public backing, far more than the camera motion blur, which is notoriously hated by a lot of people. Good for cinematics. Great for cinematics. Makes it look amazing. It's wonderful for cinematics. While you're in the fast-paced action, it's controversial. And I think there is a slider, I can't remember if it's exposed at the moment. We have the ability to tone it down. But yeah, most people were just like, off. I don't want that part of it. It doesn't add anything. But things like character animations and gun reloads and stuff can look a lot better with some per-object motion blur if it's at the right level, not too in-your-face.