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Is there any news on stealth gameplay?

TL;DRThe speakers describe stealth as masking or spoofing a ship's emissions, with the resource network and heat management giving players control over it, but give no concrete news.

Richard TowlerVehicle Gameplay team

Stealth, anything? Well, I'm going to go stealth right now, but I'm going really quiet So we kind of see, well like personally I see stealth as A ship that is, you know, its main ability is to mask itself So you can hide and you can be sneaky, you know So it's got that more kind of tactics to it Where you can use the environment to hide You know, and you can move your resources of the ship to kind of manage that So you can kind of control how much you're seen in the universe So you can plan something, you know, plan to sneak up on someone or just plan to attack someone And that's where I see stealth in the game You know, and it's going to become really quick, well it's going to be a really cool resource network Because that's going to give you really good control over how, you know, kind of stealth you go Because you can take it much further than you can now

John CreweVehicle Gameplay team

Yeah, for sure, yeah On the resource network thing, there's already talks of like how heat and cooling can influence stealth and emissions With ships, the emissions is going to be really what the stealth is, I guess So if you can hide, like I guess there's two kinds of versions of stealth You're either not there, or people think you're not there Or people think you're something else So you could have like emissions that pretend you're some casual cargo hauler But you're actually a fleet of Idris's And just to try and pretend that you're not for a while Like there's stories of like stealth fighters who like Because of the way the stealth fighters emissions profile is set up When they get hit by a radar signature and it deflects off all the different faces of the plane And then it comes back and the radar sees it and is like, oh that's just like a pigeon That's nothing to worry about And then suddenly the pigeon turns into a stealth aircraft for like two seconds Because it's opened its bay doors and then closes it again and goes That pigeon turned into a plane for a bit Maybe we should shoot something at it So something like that You can have the two different versions of like we hide it completely Like clamp the emissions completely so you can't be seen in a big radius Or you can just blare out like noise and obscure whatever you want And so like with resource network if you have If that gets tied into heat and stuff You can have coolers that are like blaring out loads of IR for example They could pretend to be something else And then if you want to go the other route and then like hide all of those emissions Turn all your coolers off or like have some kind of thermal shielding around it And then you just slowly cook in your ship because it's heating up Because that heat is supposed to go somewhere That's what the emission is normally And if it's not emitting heat I guess you're just going to steam slowly

Star Citizen Live›Ask the Devs - Vehicle Gameplay·
Published on this date.15 Sep 2023
EpisodeShipsShip combat