Can you comment on the damage, dirt and especially reflections on ship cockpits? They can completely obscure the pilot's view at times and can prove to be very distracting. Is this more for art?
TL;DRCockpit glass dirt and reflections are an art-and-design compromise between realism and visibility; overdone cases are generally bugs that will be tidied up over time, and the glass shader was improved in the last year.
It's an art and design thing. Art tend to go in and make really pretty looking things and get the glass behaving how it would do. And then when it goes in game and it reflects really well all the wrong things around you, it gets bugged up. They get a bug. It might not be the original artist that gets that bug. That artist goes and slides it back down again. And then it gets fixed, then the original artist sees that and goes, that's not how I made it, put it back. So it's coming up with a compromise. If you don't have glass with some level of reflection and impurities to it, it doesn't look like it's there and it feels very odd. We've talked a lot about how everything in Star Citizen wants to be a nice physical experience. You want to see and feel like you're in that world and be immersed in it. If you're sat in a ship with completely transparent glass, it doesn't feel nice. But sometimes we do definitely go too far the other way. And generally that's a bug and it's something we will work on. We had some big changes to the glass shader in the last year that made things a lot nicer. There's definitely a few ships kicking around where someone's taken a heavy pan scourer to the window that probably shouldn't have, and they'll just get tidied up over time.