Wikelo has been a major new avenue for mission and event rewards this year. Where did that come from, and how did that come about?
TL;DRWikelo grew from wanting rewards tied to several kinds of content so players try unfamiliar gameplay, plus a wish for a sentient alien character, who was originally meant to be a mystery Banu.
So previously, as I mentioned, we knew we wanted to do a content year and we wanted to make some really cool things for players, but we also wanted to make sure that we gave them more reasons to go and engage with it than "this is just new content". We wanted to give specific rewards that are tied to content or tied to multiple pieces of content. That means that players, if they want these rewards, kind of have to engage with a bunch of different ways of gameplay. It's also nice because it might show players gameplay that they're not really used to playing. I watched a really cool podcast with people when we first released Siege of Orison, and they were saying how they was only ever ship combat flyers. They'd never done FPS in Star Citizen. And then when we did Siege of Orison, they was like, well, let's check it out. And now they do a mix, because they'd engaged with content for a purpose that was different to just "this is what I normally enjoy". And it encouraged them to check content out and play it more and more. So we kind of use it like that, because obviously not everyone's going to want to play the Goblin Gathering hauling missions, because they're not really interested in hauling. Well, they might have a reward that they want to achieve, and by that they might go, I might try this out, because I could just do thousands of these to hit this, but this one is more dangerous, so it's going to give me more points towards my overall goal. So I'm going to engage with it like that. As for where Wikelo came from: we're a space game. We should have aliens, and ones that actually are sentient and talk to you, even if it is broken English. So when we was thinking about it, we was like, we want some sort of figure that's collecting oddities and is very mysterious. And the original plan was that you wasn't going to find out that it was a Banu. We was going to have a broken sort of camera, and it was going to take you time until you discovered who they was. But then we were like, we're hiding one of the coolest things. So we were like, let's get him in there. Let's put some comms in there eventually and have him speaking to you, and maybe even talking pure Banu. So the people who understand Banu can understand it, and the people who don't have some subtitles to read, because yeah, it's another language. I don't understand it. I barely understand my language.