Richard Tyrer · Pillar DirectorFrom where we were, I remember when we did CitizenCon, we had the feedback forms and we had a question on there: was the overall game mode fun? And overwhelmingly it was agreed and strongly agreed that it was. And that for me shows that we're still on the right track, that we are moving it, pushing it forwards. There's just so many different things that allow us to focus and improve on it. So I think, to answer your question succinctly, I feel great.
Sean Tracy · Pillar DirectorAt this exact moment, I feel awesome about what we've been able to do, not only for Star Citizen, but for the game mode by itself as well. There's a lot of work ahead of us, of course, to help Star Citizen on the performance, try to pull some priority for that, given performance to be a big priority alongside server meshing and those things. But all in all, yeah, I feel pretty darn good about it.