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Will the rewriting of the netcode backend pause game development?

TL;DRNo; rewriting code is described as a normal part of development in any game, and the only difference is that Star Citizen's process is visible to players.

Jared HuckabyHost, Community Manager

No. One thing that we see all the time is people are like, oh, you're rewriting something, you're redoing something, you're rebuilding a 3D model. That is part of the process of any game ever. When I get in the car in GTA, that car has been redesigned 30 times. It's just how the process works. The only difference in Star Citizen is that you guys are seeing it. So when someone says, oh, they're rewriting that code, that simply means, oh, they're doing their job as intended. It's the difference between development and construction. Construction, everything is planned out from the beginning, and then you're just building what's on the paper. Instead of development, where you are trying things, trying different things, trying yet different things to get to the end result that you're looking for, to discover the end result that you're looking for. So fundamental difference between development and construction.

Reverse the Verse›April 8th, 2016·
Published on this date.8 Apr 2016