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Are the balance updates focused on the future?

Calix ReneauDesigner

Yes, they are generally future-focused, so the changes to how much health and damage is being done is more on establishing what we expect out of a physically-based damage system, and seeing how that sort of feels, what we're working with. Same thing for some of the signature work I'm doing right now. Any time we have new features that are coming down the pipe, we want to balance the game such that we can understand those parts better.

Reverse the Verse›August 28th, 2015·
Published on this date.30 Aug 2015
EpisodeShip combatPhysics