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Is there an update on the Cutlass, and why haven't you been talking about it much?
Lisa Ohanian · Ship Art

Honestly, from my experience, this is something that we've handed back and forth a lot. We've had a lot more teamwork on that ship between the UK and LA, so I think both of us have been hesitant to give many [updates]. And I know that a big part of what we were working on was getting everything ready for Gamescom. And we have some other stuff coming up that are also a priority, and now we got that to a place where it was solid for Gamescom. Everything else that has potentially more pressing deadlines and dependencies gets handled before we go back to focusing too overly much on the Cutlass. So that's that situation. We're not withholding anything. It's not a disaster.

Calix Reneau · Designer

I do have an update on the Cutlass, although it isn't the art updates that you're talking about, which is: part of the pass that isn't in the current patch but will be in this coming patch is, we changed the health of the hull with our balance pass previously, but we did not go back and change the health of the components. As a result, the big components sitting on the side of the Cutlass still had the old health values, and so would explode if you looked at them. So I've gone in and I've increased those health values quite a lot. It should also be affecting the Hornet. I believe the Gladius is not helped by this, because they mostly lose their thrusters because they have lost a wing, and the thrusters are on a wing. So that's going to get more addressed with some of John Pritchett's future flight model updates that will allow for unbalanced thrust input, where basically your ship has a really hard time pushing on this side if it can't also push on this side, so you'll start spinning. So that's some of the stuff coming down the pipe that'll help the Gladius. But in the meantime, everybody who's affected by losing the physical object should be assisted by the new health of the components.

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Published on this date.2015-08-30
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