What were some of the criticisms you were hearing at this point?
Paul JonesArt Director / Vehicle Concept Art Director, Foundry 42
Yeah, the feedback was, Chris hated it. And it was back to the drawing board. Sometimes I think Chris wants... this is Chris's game, Chris's vision. He wants something more interesting. And this was, I'm guessing here, I'm not Chris, but it was just too simple. It was a box.
John CreweVehicle Pipeline Director
Essentially, don't ever show that again, come up with something better.
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