Paul Jones · Art Director / Vehicle Concept Art Director, Foundry 42Yeah, the feedback was, Chris hated it. And it was back to the drawing board. Sometimes I think Chris wants... this is Chris's game, Chris's vision. He wants something more interesting. And this was, I'm guessing here, I'm not Chris, but it was just too simple. It was a box.
John Crewe · Vehicle Pipeline DirectorEssentially, don't ever show that again, come up with something better.