Corentin · Technical Sound DesignerI have one word more than him. No, just joking. Well, the difference is mostly I'm taking care of the implementation of the sounds. Dan makes awesome sounds. I take them, put them into intricate systems that make them sound good in-game. That's my job, basically.
Jared Huckaby · Host, CommunitySo Dan makes a thing and then just hands it over to you and says, here, use it somewhere?
Corentin · Technical Sound DesignerPretty much, yeah.
Dan · Sound DesignerIt's not exactly that. We design the systems together. And with that in mind, I know what he's doing in terms of implementation. Could I do it? Mostly, but I don't have the patience to do it. So we design them with: I know what I'm doing, he knows what I'm doing, and further on. So we work in conjunction with each other to build broader systems that we can both tackle head on at the same time.