Because we're bringing back XenoThreat and Nine Tails Lockdown, for folks who are joining and don't know the history: who are the Nine Tails, what do they do and what do they want?
TL;DRThe Nine Tails are a former for-hire gang who took over Grim HEX, and why they settled in Stanton is unknown, while nobody moves to evict them.
What the Nine Tails want is a bit unknown at this point. But yeah, there's a portfolio on them, where they started off as a for-hire gang that was out there pulling big jobs in other parts of the UEE, and for some reason decided to settle at Grim HEX station and take it over and take full command of it, and focus all their efforts in and around the Stanton system at this point. So the reason behind that decision, or what's going on with that, is still up in the air, but they're causing a lot of headaches when it comes to the Stanton system in general, because Grim HEX is technically in the control of Crusader, and they don't necessarily have the best security protocols or desire to do it. But with it obviously being a quick QT to any other place in the system, it's easy for them to go hit another planet, hit their infrastructure, hit their shipping lanes, and then just duck back to Grim HEX, where Crusader doesn't seem to want to do a full-on assault on their own, and the other corporate entities in the system don't seem to have the muster to get together to try to take on the problem. And the UEE is like, hey man, we sold you guys this system. It's your job to keep it clean. So the UEE doesn't want to get involved. So they're sitting in this nice little gray zone, just causing trouble for some reason.
And in recent times, the UEE has been approving the CDF, the Civilian Defense Force, to deputize people to help out with the Nine Tails. But that's always kind of a reactionary measure of, this is an immediate threat, so we need all these hands on deck to help deal with that security situation. Whereas the idea of, oh, why don't we stage a massive assault on a full station full of people and evict them, is a different matter entirely. So it's kind of: how do you deal with this known encampment that's at Grim HEX station?