There were a lot of quick releases for 3.17.2. Is that the cadence you were all looking for, or is it too quick?asked by Spartan0214
TL;DRThe frequent patches were mostly normal, aimed at fixing stability and crash issues, while the team tries to avoid pushing updates too often and wants each to contain sizable fixes.
I'm not sure I understand 'a lot of quick releases.' You just mean the patch updates to the PTU and stuff? It's pretty normal when we have new content or new fixes; we just push them out.
Well, part of it is we also watch. What we don't want to do is put out a patch update every day. So we do watch how often we put it out to Evocati, and we do watch how often we put it out to Wave 1 in particular. We want to make sure that there's enough sizable fixes between those in order to make sure that what we're pushing out is quality, and it allows us to basically take the feedback and adjust it and fix it. Now, I think with some of this stuff, what we were trying to do was work through some of the stability issues that we were having. We were getting a lot of crash errors on just one or two things, so we'd get these fixes in that we feel would unlock things, then we would do an update to that and push it out. So that might be what you're seeing.