Todd Papy · Game Director, Star Citizen LiveYeah, I mean, this will be our first iteration on it. And then from there, I definitely think that there'll be more things planned. Right now, I think this is a pretty good, what we consider tier zero, a minimum viable product for it. The one going in, not the one that we have right now. So from there, I'm sure there will be some UI issues or maybe some backend services or some stuff on Spectrum that we'll need to clean up. But I think this one's been thought about from a player standpoint. This is moving forward well.
Jared Huckaby · Host, CommunityIt is cool in the test. I mean, it's a simple thing. But in the test, you can bring Spectrum up on one screen and the game client up on another screen. You can add a friend and it immediately pops up on the other, and vice versa, and stuff like that. So it's an important first step.
Todd Papy · Game Director, Star Citizen LiveIt's cleaning up a lot of the issues that we had. I mean, the friend stuff before wasn't very intuitive. And then even on the back end, there were almost like four different lists that I had to keep track of. Now it's one unified list. So there's been a lot of work from a technology standpoint to go in and make this work, again, working on the website as well as working on the client. So I think it's a big improvement.
Jared Huckaby · Host, CommunityYeah, it's not a flashy feature like a new planet, but it's so important to an online multiplayer game to make the process of finding friends and playing with your friends as easy and efficient as possible.