Jonny Jacevicius · Assistant Design DirectorYes, so we're going to look to wipe alpha UEC and rentals, I believe. And that's purely because if we don't, all of the analytics that we get back from people playing the game are going to be basically false reports, because people are going to be using all of their banked cash and it'll just be like, oh, people are just buying all of these now more expensive items, for example, and that then tells us, oh, do we need to make these more expensive? No, not really. It's just that people are using giant cash reserves that they've been keeping for a long time. So while it might be disappointing for some people to lose the money they've built up, it really helps us in informing us: have we pushed the economy in the right direction, so we can keep making iterations and informed decisions going forward.
Richard Tyrer · Senior Game Director, Star Citizen and Squadron 42And that's a good thing to note as well: we're a live game. Just because we changed the prices in 3.23 doesn't mean we'll then change them in 4.0. We want to put them in; this is our first rebalance or re-leveler. We'll evaluate, and that's why we want to do that. We'll evaluate, okay, look at the data, and then base our next decisions on that data.