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With ships that have to be captured, like the carrier, or asteroid bases, will they be vulnerable when the players who control them are all offline?asked by Darth Angelus

TL;DRCapturable big ships and asteroid bases will be vulnerable when owners are offline; owners can park in safe space, use NPCs, auto turrets or clan guards, since contested territory is the point.

Chris RobertsCEO / Game Director

So yes, they are going to be vulnerable if it's the big ship. So the concept is that there are certain areas in the persistent universe that are always at risk. Typically, say, an asteroid base that, say, as a pirate, you may want to hang out on because it's a great place to stage raids. Maybe a star base, but also the bigger capital ships can never go down on the planet. When you're on the planet, you're sort of safe. When you're out in space, you're not safe. So if you want to keep your Bengal carrier safe from other people, you've got a couple of options. One, probably take it to an area of space that's fairly safe, like deep in UEE space, or make sure that you've got some NPCs to protect it. You'll also be able to have auto turrets. Or make sure that you've got people in your squadron or clan that are guarding it around the clock. But yeah, the whole point is that we definitely need to have territory that people fight over. And since it's a persistent world, we can't just put it away and only bring it out occasionally. So that's sort of the upside and the downside of having something as cool as a Bengal carrier.

But if they had their own server at home, right? I guess they could run it their own way there.

Chris RobertsCEO / Game Director

Well then, yeah, they could just have themselves. But yeah, nothing gained, nothing lost. Let's put it that way.

Wingman's Hangar›ep009 . February 22, 2013·
Published on this date.22 Feb 2013
EpisodePersistenceShips