John Crewe · Vehicle DirectorIt's still currently, as of 3.12, just a damage modifier. That will all go away with physically based damage, which is actively being worked on right now. And then it is truly going to be properly physically modeled, or physically accurate. And it will take into account everything. So thickness, slope, velocity, and weight of the projectile coming in. To say it would be different would be an injustice to how different it will be. It will just completely change how the game works in terms of combat.