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Why don't we just disappear every bricked ship right now until we get a handle on this?

Jens LindDirector of Gameplay Programming

I always say, if it was easy, it would have been done. So by that, you have to assume there are reasons that make it not easy. And it's usually the complexity in the interactions, like Benoit talked about: you sell a gun and then you deconstruct it, and then the material can be sold somewhere else for something else. These kinds of complex interactions between lots and lots of different systems are usually what stops us from doing something that, from a tech point of view, is literally a flag in the database that says that's bricked, I can treat it as garbage.

Star Citizen Live›Tech Talk·
Published on this date.18 Jun 2026
EpisodePersistenceEconomy