Thorsten Leimann · DesignerDec did a really good job there. He pulled all the things together and motivated the teams working on it, so definitely kudos to Dec.
Rick Porter · Design DirectorWe asked Dec to do a lot at the last minute, but the whole team came together. It's the first step. There's a lot more that we want to do with crafting, but just getting that first tier of crafting out felt really good. That first step that we needed to take to get it into players' hands, to start iterating on it — and we've got a long ways to go, but there's a lot of cool features coming.
Declan "Dec" · System DesignerIt was nice seeing the avalanche of feedback. You saw some people, they wanted XYZ to be improved. You saw people crafting guns that were 900 quality. And then there was a helmet that was bugged that I had to fix, which I was a bit annoyed by. It was very nice to see it go out.
Thorsten Leimann · DesignerIt even helped internally, because the people working on it were all motivated to get this feature in really good quality, because they themselves are either a fan of crafting or really a fan of tying things together in our game. So that definitely helped a lot.