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[If I spawn a Nox, get off it, and Will puts it in his Freelancer and logs out,] what options are available to me if I want to fly my Nox?

TL;DRThe ship shows as unavailable, but the owner can always claim insurance for a new one; the thief can't spawn or claim it, and it eventually disappears if they take it out.

Chad McKinneyLead Gameplay Programmer

It'll still be there. Needs more QA, but... That's when you claim insurance, because that person has stolen your ship.

Chad McKinneyLead Gameplay Programmer

It will show as not available, because it's not physically in your possession and it's not at your location. So you can't spawn it. You can still claim insurance on it. You can always claim insurance on it. He has access to that ship, and next time he spawns a ship, he'll have that ship. He can't claim insurance on it. And if he parks it out somewhere else and then logs off, because he doesn't legally own it, next time he logs in, he won't have it anymore. And he won't be able to spawn it ever at an ASOP terminal, because he doesn't legally own it.

Jared HuckabyHost, Community Content Manager

So Will can't spawn it. If it's blown up, that's it for it. It's gone. So when Will's got it in the back of his Freelancer and the insurance claim is made, in theory, there's two Noxes. But only one is going to live on in perpetuity. The other one's days are numbered.

Spencer JohnsonGameplay Engineer

It's a black market Nox. You've got to keep that in someone else's ship, because ATC is going to notice it and be like, mm-mm.

Jared HuckabyHost, Community Content Manager

So if he kept it in the ship, in theory, he could hold on to the second one for a while. We're not worried about it being a duplicate ship in the universe, because he's just keeping it in the back of the ship. If he takes it out there and plays with it, he's now at risk.

Chad McKinneyLead Gameplay Programmer

He's at risk, but as far as the system goes, they're two different ships, and it can handle it just fine.