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Is audio in the live build dependent at all on server performance? Or rather, does server performance affect the quality of audio that players are hearing in the game right now?
Graham Philipson · Lead Audio Programmer

That is a very... I could probably take up the rest of this episode. I'll try to give you the shortest answer possible. So the server performance doesn't directly affect the audio performance on the client. But what it does do is, if the servers are running at a low frame rate, then that affects how quickly game events happen. And most of what we do as audio tech is hanging off the end of a game event. So if you do get a degradation in server performance, audio being late is a potential knock-on that you can have from that. But in terms of quality of audio, and in terms of whether you hear anything like audio dropping out, things like that, that should never happen. The server doesn't have any influence over that sort of thing. That's the shortest answer I could manage.

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Published on this date.2021-04-16
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