Will the new shield tech effect affect the size of the bubble around our ships?
TL;DRTodd Papy says the new shield look he has seen is sleeker and fits the ship's surface more closely than a bubble, though he allows it may have been adjusted.
Well, from what I've seen, and maybe it's adjusted, but from what I've seen, it was very sleek and form-fitting versus the bubble effect. And in reality, the way that we did our hit collision and stuff like that was it was actually the surface of the ship. So this will mimic that much closer.
We've done quite a few iterations on shield tech over the course of our development, with different styles and different approaches over the years. That and the damage states themselves. It's such an important aspect of the feedback in combat. This is game development, it's not game construction. You try a thing, you see how it works. And sometimes you try things and go, that's not really what we want to do.
I think it's also just there's things... Okay, this is something we could do two years ago; now we have different aspects of the engine in place, and also the graphics team have adjusted, the way that we do our ships has adjusted. There's things that we've done in the past where we're like, okay, we need to go in and update this.