Can you briefly explain the process of creating a new kiosk?
TL;DRA kiosk object dragged within a store's radius automatically picks up that store's inventory, which is meant to make it easy for designers to add kiosks to stores.
Okay, so in terms of technology, what I can tell you guys is that we have a concept of a store. Let's say that this store has a radius of about 200 yards. We created an object that we defined as an item kiosk. If we drag that object within the radius of the store, it will immediately pick up all the inventory that that store has. We created this system to be the easiest way to allow designers to create new item kiosks, to have a concept of a store, to have actually an easy way to manipulate all the information related to that store. This is going to be in the future when designers want to actually put the item kiosks inside of multiple stores, may that be the ones that we have available now, may that be the ones that we're going to put in the future. As simple as dragging and dropping that object into that store and everything should work. Of course, there might be issues, but I'm expecting those. No, they don't happen.