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Are you excited to finally see players experiencing the city?

TL;DRBoth say they are very excited to see players experience Lorville, as the community's screenshots and videos inspire them and it's a passion project they put everything into.

Luan VetoretiEnvironment Artist, PU team

Screenshots. Screenshots, YouTube videos, Twitch streams. Go on Reddit and you see... sometimes I'm taking a couple of screenshots around, and then I'll go on Reddit, and there's just this one guy that takes screenshots, and he took the screenshot of the hangar, and I was like, that's one of the best screenshots I've ever seen. The screenshots the community comes up with, it's quite inspiring. You see that, and you see everything come alive, and everybody discussing the things that are happening in that screenshot, or everybody gets quite excited, and that's what gets me really excited about 3.3.5. It's just seeing people taking screenshots around Lorville.

Ian LeylandArt Director, Star Citizen

I think internally, there's very specific people that we follow. We can't mention any names, but there's one guy who plays it, and he plays the game how I see it in my head, in cinematic mode. I'm watching up at night. I'm just watching. I'm like, all right, that's cool. The amount of time we've spent, the blood, sweat and tears that have gone into Hurston and Lorville and the moons, I think I can speak for everyone, we're just really looking forward to seeing how it's received and how people play it. Because we put all of our creative energy, we put everything into this project. It's a passion project. So yeah, when we put it out, we get that nervous twitch and we're like, oh, no, but it's always great seeing it, because that for me is one of the coolest parts of working on Star Citizen: we don't develop behind closed doors for years and years and then a publisher puts it out. We work on something, and before too long we put it out, and you're watching someone playing it and you're like, hey man, you found it. You found that spot.

Luan VetoretiEnvironment Artist, PU team

It's like the first few [weeks] when 3.0 went out and these time-lapses started coming out of Yela and Cellin and whatever, and it just completely made you like, yeah, this is why we're doing this. This is what's so exciting to us, and it's quite nice that it's exciting for other people too.

Reverse the Verse›LIVE - Building Lorville·
Published on this date.9 Nov 2018