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Can we get an update to the roles of armor sets that have been sold on the pledge store?

TL;DRAll armors, including subscriber and legacy ones, will get roles and specializations, though most will be generalized with small advantages, and a comprehensive list is planned as a FAQ when the time comes.

So all armors are gonna get this, like roles and specializations, all of them. And the subscriber stuff is all variants of things already in game, mostly. Mostly. And even the more unique stuff will get a role. So yeah, you don't need to worry about that. Like, we'll just... I won't go through them all.

Yeah, I was gonna say, I think what the question is actually looking for is like a comprehensive list. Like, back when I was running the subscriber program way, way back when, we invented the Overlord armors, which was a vigilante gang in Pyro and stuff like that. Well, which roles are those armors and stuff like this? The parasite helmet is like, what role is that for? It's like this, so yeah, a little too detailed for something like SCL, but I think absolutely when the time comes and stuff, we can write up a FAQ. That's the appropriate thing to have a FAQ. We'll work with the community team, put that together, pull a list together and work that out.

Yeah, it should be made clear as well that the things, the armors you saw at CitizenCon, they're our newest, shiniest ones. That's the reason we picked those. But all the legacy stuff, all the stuff that's currently in game right now.

It's also worth saying, a lot of these armors, they were very specialized and we were trying to use that as a showcase to show like, okay, so if you wanna be the ultimate stealth, you pick the stealth suit. But we are having items that are, not every item is gonna be specialized to the T. There are gonna be ones that tinker towards that way. Like, oh, they're a little bit of stealth, but they also have loads of attributes. It's not like, oh, I picked the stealth out of Sam, now I'm really weak. We just focused a lot on those ones, so a lot of the subscriber ones are absolutely gonna still have traits and stuff, but it doesn't mean. More generalized, exactly, but it doesn't mean like, oh, okay, I've got this helmet, so that means I'm forced down this route.

That's a good point. Two points to remember that the majority of armors will be a more generalized thing with little tiny advantages here and there and stuff. And the second that you can still do almost anything in any armor. It's just a question of how well you'll do it or how much of an advantage you'll have in one particular area.

Exactly, and then when you really wanna specialize and you progress through the game and you work with factions and guilds and you get rewards and then all of a sudden it's like, I wanna be the salvager. You have that suit, etc.

Star Citizen Live›Q&A Characters and Creatures·
Published on this date.8 Nov 2024