What tools do you guys use for creating cinematics, or is it 100% CryEngine?
Hannes AppellDirector of Cinematics
Camera shake, all the stuff, all the cameras get set up in CryEngine. The characters get set up in CryEngine. Of course, we're using Maya to feed the animation into CryEngine.
Brian ChambersDevelopment Director, Foundry 42 Frankfurt
Partly MotionBuilder at times.
Hannes AppellDirector of Cinematics
Yes, partly MotionBuilder. Of course, we do texture work. Certain assets are then done in Substance Painter. We have a timeline tool in the engine, [so we don't] need to actually stage the cinematics in Maya with a camera or something like this. This is a really big advantage of our engine as well, and we should make use of it.
starfarer.space · Star Citizen: Reverse the Verse 2.11 - DE