Andreas Johansson · Lead Level Designer, Persistent UniverseWell, yes, of course. I don't actually remember why that went away, but we did have AI traffic at some point, right? But I think it had to be disabled for some reason or another. In general, our landing zones are a bit dead at the moment. There's not a lot of stuff going on. But we do plan on adding everything from AI traffic to moving background objects and all that kind of stuff.
Jared Huckaby · Host, CommunityI know some part of it was related to the physics rework that was necessary, because they needed a smarter way to simulate them without killing everybody's physics when you just dump that many ships in.