Besides the refinery, cargo and commercial stations, what can we expect as far as other kinds of stations or orbital structures?
Andreas JohanssonLead Level Designer, Persistent Universe
We plan to have quite a few. As mentioned, refinery, rest stops, cargo. We will potentially have manufacturing plants, security outposts, pirate hideouts, everything that will fit in the universe. Really anything that has a gameplay element is a possibility to be turned into the function of a space station somewhere as well. So you won't just see a universe of rest stops. That's not really the intention.
starfarer.space · Star Citizen Live: Designing Levels