Paul Jones · Art DirectorYeah, I guess we factor that in quite a lot. I mean, there's always that discussion of what design want, and it's like, what's the ship's special ability or what's the hook? And so, if something has extra armor or can take a pounding, we generally try and put that in the visuals. So like the Terrapin, the Nautilus, they all have that sort of heavy feel. I guess we've got one maybe coming out soon that's got some of that too. So, yeah, that's always taken into account.