John Crewe · Vehicle Pipeline DirectorAgain, nothing's active on it. It's one of those ships like the Carrack where we're going to have to go back and do a load of concepts for it because it was done a long time ago. The metrics may not be the same as they were when that was done. I can't remember who did that.
Paul Jones · Art DirectorWas it Jim? Jim or George? I think it was Jim. But I think the overall style is good. I think it's just a matter of, can we walk through the thing, and are the rooms in it that need to be in it, and will they fit in that body?
John Crewe · Vehicle Pipeline DirectorYeah, I love the older ships we've come to. We've found the doors are not quite human-door-sized anymore. They just come up to here. So as soon as you start fixing all the doors, then all the corridors have to get wider.
John Crewe · Vehicle Pipeline DirectorYeah, that's quite a big one there, right? That's more like an end-level kind of...
John Crewe · Vehicle Pipeline DirectorEnd-level explorer science hospital. It's a big spine with a ship on the front that you can outfit however you want.
Paul Jones · Art DirectorI mean, generally, we're sort of starting small and making our way up the scale.