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What do you do on a daily basis as audio director? Do you want to describe how one of the things works, or how you set some stuff up?

Martin GalwayDirector of Audio

Well, our viewers are pretty familiar with games. They have a lot of Foley representing what people do.

Foley is what? Explain what that is.

Martin GalwayDirector of Audio

Foley is a method of mirroring what you see on the screen by physically making the sounds yourself. So you watch a screen and you pick things up and bang them around, or you shuffle your clothes around, or you make footstep noises on the ground without really walking anywhere, and you get real close to the microphone. And that's the standard technique for making character sounds.

Wingman's Hangar›ep018 . April 26, 2013·
Published on this date.26 Apr 2013
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