Do you feel like we're in a place to actually make some progress on [ships behaving differently in atmosphere] this year?
Yogi KlattVehicle Experience team
So I played the prototype from David and it's really amazing. It's still easy to fly, hovering is still quite easy for a player, but the characteristics of the ships come into play once you go above a certain speed. Then all the aerodynamics kick in, and then it's like each ship has a certain character that you need to learn to control. So yeah, I'm having a good feeling about this.
starfarer.space · Star Citizen Live: Adventures in Spaceships