What do we remember from the original development of Grim Hex?
TL;DRGrim Hex was added as a place for bad actors to spawn when the criminal system was very basic, built in-house as a simple white-box asteroid base with future needs kept in mind.
I mean, the reason for Grim Hex being added in the first place was that we needed a place for bad people to spawn. People with different agendas. We had a very basic version of the criminal system, if I remember correctly. So that was one of the main reasons. We did the white box in-house in Frankfurt way, way back when. It was pretty straightforward, actually. It was an asteroid base. It's not much more than that. It's a base inside an asteroid. And it was nothing particularly broad. Like with all the landing sites that we build, of course, we try to improve them as much as possible. We try to add in a plan for the future, make sure that, we do want to have hospitals five years down the line from now. And also, we have to think quite far into the future of all the kind of things, and also just use common sense and guess what we want to have.