How do you approach doing robots or droids? Is that even a thing for Star Citizen?
JHe
There's nothing that stops us from doing that kind of stuff. It's more of a creative, high-level direction of, do they really exist in our game? Is there a reason for that? I think there's been a lot of lore that the lore team have done about why androids or robots do or don't exist. From an asset standpoint, it's just kind of creating its own. Whether we put it on the existing rig or not is a big choice, and then it basically becomes its own species.
Jared HuckabyHost, Community
Cyborgs, though. Cyborgs are a different thing altogether.
JHe
We can do cyborgs. We already started with Battaglia. Cyborgs are totally fine. There's already one out there. There's one cyborg in the first round. Hopefully that's a nice little sneak peek of what we can do and what we want to do.
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