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When you talk about art in relation to Star Citizen and Squadron 42, what film and game designs inspire you?asked by Whiplash

Chris OliviaChief Visual Officer

Generally speaking, anything that Steven Spielberg does from a film standpoint. Ridley Scott, Guillermo del Toro with the Hellboy series. He's got a very unique look that he keeps in all his films. Game design... I don't know.

What about Cameron? Do you like Cameron stuff too, Prometheus style?

Chris OliviaChief Visual Officer

Well, I like Prometheus, but that's Ridley Scott. Prometheus was a beautiful movie. You felt like it was a real place. And that's hopefully what we're going to do here too. It's not going to be flashy for flashy's sake, or overly this or that. Hopefully it'll feel like you're immersed in a real place.

Wingman's Hangar›ep005 . January 25, 2013·
Published on this date.25 Jan 2013
EpisodeArt & graphics