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How is the wear effect working on thin fabric clothes? [We intend to use a wear effect on our spaceships;] can we expect the same kind of wear and tear for our clothes?asked by Hyperan

TL;DRClothing doesn't blow apart like ships; wear and dirt are hand-painted masks that blend in gradually as an item is worn, differing by material such as cloth, leather or metal.

Shane HesslerAssociate Character Artist

So right now our clothes don't blow apart like they would if you shoot a ship, which would be pretty cool. But the way we do wear and dirt for clothing or armor is kind of more of an artistic approach. When I say that I mean we have to hand paint or generate these black and white maps that kind of blend in as the character is wearing their clothing. So when you first start, that map will be turned off completely, so it'll be completely white. And then as you wear it, whatever marks we made with wear and dirt or painted in, it'll blend in slowly over the course of time, ranging from a white where there's no dirt to a black where it's just full dirt, full wear. So the way it wears is we look at what we're making, if it's leather or cloth. We paint that stuff in: how would this actually look if it was fully worn? So we have to go in there and actually hand paint these masks that dictate the level of wear that they would have. So it's kind of a zero to one kind of effect.

Josh HermanCharacter Art Director

Yeah, and it's different between the materials. So some cloth is going to wear different than a leather is going to wear, or a metal is going to wear.