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How hard is it when the feature lock date comes around and somebody is so close to getting their thing done, and they say if you just gave them two more days they could have it?

TL;DRFeatures that are very close at the feature lock date get a special review and manual integration, but the restricted areas rework wasn't ready once tested in context in the major landing zones.

Todd PapyStar Citizen Live Game Director

At that point in time, we do have special cases, and we do review it. So we look at it and we're like, okay, this one's super, super close. And as long as it's super, super close, then we're like, okay, you will have to do manual integration into the branch once it's created. But we review it again at that point in time. We had it with no-fly zones, or what we consider restricted areas, where we reviewed it. The feature was pretty much there. It was just that we hadn't tested it and hadn't gotten it into all of the correct content. So therefore, once we started looking at it in Lorville and Area18, because each one of our major landing zones is its own special butterfly, once we started looking in context with those, then it just wasn't ready. So we need to make sure that, okay, hey, feature's done. Now content has actually had its part and done its work. And now we're looking at it in context with everything.

Jared HuckabyHost, Community

For clarity, you're talking about the rework of the restricted areas. Restricted areas have been in game for quite some time, but we've been working on a reworking of how they work.

Todd PapyStar Citizen Live Game Director

Well, it was that we had this end goal in mind, which is what we have now, but there were kind of patches working towards that end goal, and so now we have what we want and what we feel we need.

Star Citizen Live›All About Alpha 3.8·
Published on this date.10 Jan 2020