Mike Snowdon · VFX DirectorI'm not happy. No, I'm not happy with them. And I intend to improve them. I'm actually working on them myself at the moment. I guess in between official duties, I'm tweaking the effects. And I think I've shown in a couple of the update meetings that I've already got some improvements to them. Just things like making them last longer, so increasing the life, and that helps readability. Just making the flares more visible from a distance, pushing out the actual thrust effects themselves. Just minor tweaks, again, similar to the quantum travel conversation. The missile trails are a much older effect. Possibly some of the first I worked on back in the day. But yeah, long story short, definitely planning on improving them, and I've already done some work on it. We're also holding out for some VFX particle system improvements as well, like ribbons on the GPU system, for example, which will allow us to get a bit more efficient with the trails as well. So yeah, going to improve them, definitely.
Jared Huckaby · Host, CommunityAnd those will go along with other improvements to missiles in general being worked on by the Vehicle Experience team, because missiles in general are due for an overhaul. And you'll of course be hearing more about that as it continues on.