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How is the work on the new shield VFX going?

TL;DRShield VFX is going well and pre-production is nearly finished, so they are about to move into production, where the effects actually get made and put into the game.

Mike SnowdonVFX Director

It's been progressing steadily, really. It's going well, I would say. We've recently, I guess, come to the end of what we call the pre-production side of it. We've recently started to invest more time in concepting these kind of effects where there's not really any real-world reference. So we've got a guy on our team who does the concepts for the effects, and it's fantastic to have that. So that side of it's done. We've had Simon, our lead VFX programmer, working closely with Caleb, our principal VFX artist, on the pre-production, so actual in-engine, code side of things, shaders, looking at the graphics options we've got. Kind of slightly wackier ideas as well, stuff that's not necessarily in the concepts, the kind of ideas that come when you see this kind of thing. So I would say we're pretty much close to wrapping up the pre-production, which means that we're going straight into the production phase, which is what people care about, because that's where we actually start to make the effects a reality and put them into the game. So, going well.

Star Citizen Live›Effective Visuals·
Published on this date.14 Aug 2020