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Has there been any talk about making explosions have area-of-effect damage [and physical knock-on effects]?
Mike Snowdon · VFX Director

100% yes. Yeah, absolutely. Again, I guess the physics team and, I forget the name of the team, but Rich Tyrer, everyone will be familiar with Rich Tyrer.

Jared Huckaby · Host, Community

Actor Feature Team.

Mike Snowdon · VFX Director

Yep. So there's a lot of work that those guys have been doing, and I'm sure we've been showing it and updating the backers about it, regarding physical reactions, impulses. So yeah, an explosion should... say someone fires a grenade from a grenade launcher, I'm looking at Teo, and that explosion happens over there. Absolutely, it should knock the player sideways and make them stumble, and that's all planned, and a lot of that work is very far ahead as well.

Jared Huckaby · Host, Community

They'll actually see that on ISC in about two or three weeks, depending on B-roll availability. You're talking about force reactions and the ability of transferring those physics from the things that create them onto the players. And yes, coming later this month, maybe at the beginning of next month. It all depends on when the visuals are ready.

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Published on this date.2020-08-14
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