Do we expect the munching to provide RMC, or would it be a different resource?
TL;DRIn the first iteration, munching won't yield RMC, which stays exclusive to hull scraping, because ships lack physicalized materials; munching gives a defined mix, and skipping stripping loses some profit.
So in our first iteration, the munching will not provide RMC. The explanation would take a bit longer, because what we actually need to have the proper materials is physicalized materials, so that each component the ship is made of is aware of which material it is made of. So if you break apart a ship, the piece knows exactly what it is made of, and then you munch it and you actually get the exact components of what it was made of. This is something that is more complicated to do than what we are currently working on. Currently we will be working on something where it converts it to a dedicated or defined mix of materials. So we don't know yet what the actual part is made of, but that will come once the physicalized materials come in. So with that, we don't plan to have RMC be part of that, because we want to leave it exclusive to the hull scraping. But for the future, even RMC as a material might look a bit different or get a bit more variety into it.
But ultimately what I heard is that it's really important to both strip and munch whenever possible.
Yes, but it's not a requisite, right? You can munch, but you lose some material or some profit.
It might be, with a Reclaimer, if you have enough things to munch, you're just going to skip the stripping, because you just have so much stuff to munch that it's maybe more lucrative. But if you have only one wreck, then it's worth it to squeeze every ounce of resources out of that.