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What are we looking at here [with the new Daymar racetrack]?

TL;DRIt's a brand new racetrack near the garden on Daymar, built in natural canyons and reminiscent of Snake Pit but with added verticality, underpasses, better landmarks and more detail.

Nemanja PanicLevel Designer, Turbulent

So this is going to be a brand new racetrack. So this is not one of the community racetracks that we picked up. This is a new one. It's right next to the garden on Daymar. They have a pretty cool range of mountains and canyons that are one next to another. And we decided to make a racetrack there for multiple reasons. One, because it's close to a QT point. Two, because we already have these natural canyon formations for players to race in. It also reminds us a lot of the Snake Pit racetrack, so in that regard it's going to be very familiar to the players. There's very similar turns and curves, the atmosphere is the same. So it's going to be familiar for the racers, but there's also some new parts that are closer to mountains where we added a little bit of verticality, we added those underpasses under the rocks, which are very memorable. So we just took Snake Pit and basically brought it to the next level. So this is the evolution of racing. It looks better. It feels better. It's beautiful. We had a lot of artists work on this. Louis Max, he did a great job art-wise and it really shows in the minor details. When you get closer to the ground on the human scale, there's a lot more detail. We have better landmarks. It's just a great fun track to race in.

Star Citizen Live›Chasing Racing·
Published on this date.11 Nov 2022