Why add six new racetracks to the Persistent Universe in 3.18?
Nemanja PanicLevel Designer, Turbulent
That's a good question. We should ask that one to Todd because he took us by surprise too when he asked us to do that. But our goal is always to add more gameplay that's fun, and quickly, for the players. This was a good onboarding task also for one of our new level designers. It was a good first step toward implementing more racing into the universe. It's definitely a step in the right direction. So I'm excited to see what's going to be coming in the future for racing, but for now, six racetracks, I think this was a pretty easy win for all the teams that worked on this. And it was just fun to make, and hopefully it's going to be fun to play.
starfarer.space · Star Citizen Live: Chasing Racing