John Crewe · Vehicle Pipeline Director, Foundry 42 UKIt's a visual editor for editing all these components, because that's the beauty of Item 2.0: it's essentially componentized. All the bits of a record are just a bunch of components stacked together, so a geometry, a weapon behavior, a power behavior, and that makes an entity out of it. DataForge is the editor for it.
Jared Huckaby · Host, CommunityInstead of dealing in the old XML files, which were a legacy item from CryEngine.
John Crewe · Vehicle Pipeline Director, Foundry 42 UKYeah, and that's something that you need a coder to make the first one of, and then you can change that. If you want to do a big change to a fire mode, they've got to make a new entity or a new class, whereas this lets us mix and match.