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Now that you are a producer, do you still spend time working on the game at all, or are you just doing a lot more business-y kind of stuff?

So yes and no. Since I was a designer and I was doing some development before, when certain issues come in, I actually sometimes will go through and go mess with the engine real quick just to see like, oh, okay, yeah, this is going to be tech design, this is going to be engineering. So I kind of have that perspective. So it's a little bit different than, I guess, a majority of the producers. So it is kind of cool. Like I have an issue that I'm checking right now where some of the item parts weren't going, so I was just looking at item parts and seeing if they were hooking up properly and all that.

Reverse the Verse›January 29th, 2016·
Published on this date.30 Jan 2016