How will contracts work between organizations and individuals? Will there be a system in place within the game or the organization module that will allow organizations or individuals to negotiate contracts, insure cargo or assets involved, and finalize payout?asked by Totenkopf
TL;DRThere will be a contract system, possibly with escrow and paid arbitrators, plus mutual star ratings between employers and contractors, similar to real-world services.
So we'll definitely have a system to be able to handle these kinds of things. We may even have a system where you can put money in escrow until a job is performed, maybe even someone administers that for a fee. And also we're going to have a rating system. I think I've mentioned this before, but in America there's this service called Uber where you can dial up and sort of hire cars to take you places. And both the person that hires the car and the driver of the car rate the other person. So when you are looking at a car nearby you can see what that driver's rating is and the driver can also see what your rating is. So you obviously don't want to go with someone that only has a one-star rating. You want to go with someone that has a four or five-star rating. And I think that in that case we would definitely have both parties in sort of a contract, when an employer hires someone to run a mission, both the employer and the person running the mission can rate each other. And so you can sort of see, okay, well, this is a transport pilot and he's got a four and a half star rating out of five. He's pretty good. He's definitely worth me paying a premium, and this guy's got a three star rating over here. So we'll have a bit of that sort of self-regulating objective ratings and then also maybe some systems like escrow and a role that someone could take as an arbitrator for a fee to arbitrate disputes. So I think we'll have systems that are fairly similar to what's in the real world to make that kind of stuff work well.