How will contracts work between organizations and individuals? Will there be a system in place within the game, or organization module, that will allow organizations or individuals to negotiate contracts, insure cargo or assets involved, and finalize payout?asked by TotkenKopf
TL;DRA contract system is definitely planned, possibly with escrow, paid arbitrators and Uber-style mutual ratings between employers and contractors, modeled on real-world systems.
So we'll definitely have a system to be able to handle this kind of thing. We may even have a system where you can put money in escrow until a job is performed. Maybe someone administers that for a fee. Also we're going to have a rating system. I think we've mentioned this before, but in America there is this service called Uber where you can hire cars to take you places, and both the person that hires the car and the driver of the car rate the other person. So when you are looking at a car nearby, you can see what that driver's rating is and the driver can also see what your rating is. So you obviously don't want to go with someone that only has a one star rating, you want to go with someone who has a four or a five star rating, and I think that in that case we would definitely have both parties in some contract. When you hire someone like an employer hires someone to run a mission, both the employer and the person running the mission can rate each other so you can sort of see, ok, this is a transport pilot and he's got a 4.5 star rating out of 5, he's pretty good, he's definitely worth paying a premium when this guy's got a 3 star rating over here. So we'll have a bit of that sort of self-regulating objective ratings, and also maybe some systems like escrow and a role that someone can take as an arbitrator for a fee, to arbitrate disputes, I think we'll have system that are fairly similar to what's in the real world to make that kind of stuff work well.