Can you stop grass from clipping through objects?asked by Phosphia
TL;DRLarge clip boxes placed during markup stop terrain-spawned rocks, trees and grass from clipping through objects, though areas without those boxes can still show plants poking through.
That goes back to what we discussed earlier, which is when we're marking these up for the actual placement tool, which is something I would have done, but it would have been just a bit tedious for you guys to see. We put these huge boxes down, which I can actually show. Why don't we go back to that again? So these huge boxes come into, say, the derelict in this instance, and they clip out anything that's spawned by the terrain. This could be rocks, trees, or grass. And we can actually define some of those parameters ourselves. And that's sort of how we get that to not clip through. However, because I'm kind of just placing this stuff down without any of these boxes, you're going to start seeing, I'll use that example I used earlier, some of these pop through, or some of these plants like that. But those area boxes are part of our markup that we do.