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All right, so white box, grey box, what comes after that?

TL;DRAfter grey box comes LOD Zero, a new phase split out of Final Art so audio, VFX and tech art teams can start earlier and the ship is signed off sooner, preventing late changes.

Mark GibsonVehicle Designer

LOD Zero. So it used to be that Final Art would be the next phase we moved on to, but we found that the amount of things that got put into Final Art from an art perspective was so vast that having it all as one phase meant a lot of things bled over into each other, and it had a knock-on for other downstream teams like the audio team, the VFX team.

Cory BamfordShip content team

And TechArt as well.

Mark GibsonVehicle Designer

And TechArt, because theoretically they could get involved in doing their work earlier, but they didn't know when certain criteria had been met. So we drew a new line down Final Art and split it into LOD Zero and Final, so that basically the end of LOD Zero is when the other teams can then start getting involved and doing more of their work, and it just means they don't have to get involved immediately.

Ben CurtisArt Director, vehicle content team

It was a very polite way of basically these two making sure that I don't make changes right at the last minute. It makes us sign the ship off at the earliest possible opportunity so that it can unlock other people to do their work. And I can't come in at the last minute and be like, oh, do you know what? Can we just move that wall just a little bit?

Star Citizen Live›IAE 2952 Supertalk·
Published on this date.18 Nov 2022